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Coding, Game Dev, and More

Category: Videogame

Ghost Holic – Building the Goal Map

- December 22, 2022 | December 5, 2023 - TreW

This is post 8 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …

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Ghost Holic – A few days later.

- December 21, 2022 | December 5, 2023 - TreW

A dissertation of some issues I’m having along side an explanation of why work’s slowed down.

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Ghost Holic – Day 5

- December 18, 2022 | December 5, 2023 - TreW

This is post 6 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …

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Ghost Holic – Day 4 Dev Diary

- December 16, 2022 | December 5, 2023 - TreW

Today we get a little procedural…

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Conceptualization: Houses in Ghost Holic

- December 15, 2022 | December 5, 2023 - TreW

This is post 4 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …

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Ghost Holic – Day 3 Dev Diary

- December 14, 2022 | December 5, 2023 - TreW

This is post 3 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …

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Ghost Holic – Day 2 Dev Diary

- December 13, 2022 | December 5, 2023 - TreW

This is post 2 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …

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Design and Planning – Ghost Holic

- December 12, 2022 | December 5, 2023 - TreW

A new month- a new project. Hopefully to finish before the new year.

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Project: CastleVania-like / War for the Underworld

- June 28, 2022 | December 5, 2023 - TreW

CastleVania, except I made everything in a week on a modern engine, by myself.

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