This is post 20 of 21 in the series “Project Overviews” A series of posts detailing and highlighting projects that I’ve made. Project: Bugtrakt Project: Imgalib Project: Go Fish! Project: …
Category: Gamedev
Project: Marketing Up!
Status: CompleteType: Game, 3DTechnology: C#, Unity Welcome to the Pyramid Co. Family! Here at Pyramid Co. everyone is family! Join us and learn to appreciate the enlightenment you may gain …
Project: Halved-Life
Status: CompleteType: Game, VRTechnology: C#, Unity Step into a chilling world where fear lurks in every shadow and survival is your only option. In this VR horror shooter game, you …
Project: Interview Simulator
This is post 19 of 21 in the series “Project Overviews” A series of posts detailing and highlighting projects that I’ve made. Project: Bugtrakt Project: Imgalib Project: Go Fish! Project: …
Project: Ghost Holic
Ghost Holic is a passion project of mine- a game I’m making out of a pure desire to see it happen more than anything else. To put it simply…
Project: Golf Demo
Golf Demo was a demo game that I had made to try and learn some networking code for games. Since the only real networking I had coded previously was communication between webscripts and databases I didn’t really know how this would go. Thankfully it worked!
Project: Metroidvania-Like
This is post 8 of 21 in the series “Project Overviews” A series of posts detailing and highlighting projects that I’ve made. Project: Bugtrakt Project: Imgalib Project: Go Fish! Project: …
Ghost Holic – Building the Goal Map
This is post 8 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …
Ghost Holic – A few days later.
A dissertation of some issues I’m having along side an explanation of why work’s slowed down.
Ghost Holic – Day 5
This is post 6 of 9 in the series “Ghost Holic” Design and Planning – Ghost Holic Ghost Holic – Day 2 Dev Diary Ghost Holic – Day 3 Dev …